
Substance Painter è un ibrido di texture procedurali basate su bitmap. Substance Painter software sviluppato da Allegorithmic, é un software di nuova generazione specializzato in 3D painting e texturing.

We start with modeling from a photograph in Maya and move on to setting up proper UVS. This game modeling course will help you explore the basics of Maya, 3D game asset workflow, basics of modeling techniques, blocking assets, detailing assets, basics of Substance Painter, texturing process in Substance Painter, and more. Sempre più artisti digitali si affidano a Substance Painter come strumento principale per dipingere le proprie texturing. substance painter, substnace designer Description In this training video we cover the full scope of Substance Painter and Designer. If you want to learn about creating textures for 3D assets, your search ends here. There are many Substance Painter online courses on the web, but this course is perfect for learning and using Substance Painter to texture and render your 3D meshes.

We help you leverage Autodesk Maya to bring ideas to life with animation tools, shape 3D objects & scenes, and create realistic visual effects.

ProAlley's game environment course is the best self-paced online learning tutorial to explore and learn game environment modeling techniques using Autodesk Maya and Substance Painter. Game environment modeling is designing background and environment visuals for a game that includes views and objects that a gamer can see while playing.
